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sleepercells000

4 Movie Reviews w/ Response

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when i watched "love on the beach," there wasn't a moment lost. every expression was both shocking and sentimental, inspiring true love for the animation. while i can't the style was finessed, it was definitely unique, as well as consistent. the soundtrack was not awing but completed the immature storytelling. i'm saying you had captured genuine emotion, for everything satisfied a unified artistic development. i'd even go so far as to claim the underdeveloped structure of the animation complemented the emotions you had desired to express. so, there wasn't a moment lost.

icy "love on the beach 2" years later, not having forgotten my 1st true love, and i think to myself all the wonderfully exciting possibilities for this second act... i am very disappointed. i wasn't, to be honest, when it began with highly improved graphic quality. i was even more expectant: perhaps i should have stayed with sabrina, but now it's too late.

neway, i was pleased you kept the same musical score but was again disappointed by the credits. in like respects, i was pleased you kept many of the same trademark animation techniques and voice-over characteristics; however, without progress, the present grows old. tsuke's mumbling no longer expressed the sincere apologetic discomfort of a torn lover but rather intended to pass him off as a pitiful personage. protagonists with conflicts can be either empathized or despised by the viewer, and you left your hero to his tragedy. the new chick was o.k. but served little purpose, while sabrina's reintroduction was too abrupt. everything following thereafter went downhill, from animation style to script to general emotional sincerity. the sad ending was not bc of the gun shots but was a result of overemphasized, poor comedic value and an absence of love for your own series.

you've broken my heart on valentine's day, but i remain faithful to your originality and potential as an animator. please remain faithful to yourself and your own style, coolisushi!

CooliSushi responds:

Thank you, that was beautiful ;m;

Sorry that I broke your heart :<

lullabies r nice when i'm tired.

yes, maybe everything was nice.

but when you have smtn nice, you don't submit it; you'd better outright make it the most perfect fucking thing you can before you submit bc finished things r worthwhile - for you and the audience alike.

sure, maybe you don't sea it as a necessity - maybe you'd instead pass your time with better stories - but all the while your audience watches this and says smtn along the lines of "wow, this is nice. in 3 months...!? 5/10!" and, yes, i can understand the lack of criticism in an average viewer, but for me - if you'd be so kind as to treat me an equal of your audience - this submission proves you to be negligent; it proves your talent too. if you want me to think you've honestly done the best you can, i'll be upset...

heh, try to understand i'm being as motivational as i am an asshole (if your audience would so consider me for my unacceptable ratings&review)... i'm delighted to know you can animate well, but - three months or not - you can do better.

your storytelling, camera, voice, and visuals r fine with me. nonetheless! you should make your animation more dynamic and more fluid. the characters themselves were drawn realistically, but only their faces showed realistic movement. the running scene should have been in-my-face active, but you chose a more tranquil treadmill style, which also upset me :<

finally, your storyline - albeit nothing wrong with the short animation and, therefore, the limitations to develop a real story - could have at least been smtn new. i'm not a fan of cliche]]]]]]]]]]]]]]. it'd just be my dying wish to have you do smtn extravagant.

redminus responds:

lolz r u drunk? I can barely figure out what what it is that displeases you. You think my run cycles and dialogue animation were under-expressive? I can't necessarily argue against that--if you isolate the parts and judge them out of context, anyways--but I stand by my aesthetic choices and feel that for the most part, for what the IDEA is, it makes aesthetic sense and everything is appropriately chosen.

Really though, as a truly great (in my opinion anyways) NG animator and artist spikevallentine often mentions, everything that you do as an animator or artist is really just practice for the next thing, which is in turn practice for the next thing, and so on. This was perhaps the best I could do with the skills I had at the time, but I agree with you that there areas that could be improved upon and I'll be minding those for my next animation.... which should be soon. I hope you'll get a chance to see it, as by the sounds of your review it might be more to your liking.

CYAL8rBAI

Age 31, Male

leave me alone

Joined on 9/30/10

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